An element is a kin's magical property which determines which type of offensive advantage it will have over the opposing kin.
There are 5 types of elements: Fire, Water. Stone, Metal and Wood. For each element, with will have certain strengths and weaknesses over the opposing kin's element, similar to a game of Rock/Paper/Scissors; an element may be strong against one, but weak against another.
Each element is attributes to a specific status:
Fire element kin have wither status attacks; Water for sleep; Stone for paralyze; Metal for confusion; Wood for poison.
Some kin, however, will have multiple types of elements, such as Carnelion, which has Stone and Water elements.